Guitar Hero: World Tour Review

October 26, 2008 by admin
Filed under: Wii News 

Several years have passed since Guitar Hero first made expensive music peripherals ridiculously popular. Every iteration of the game brought better controllers, more realistic note tracking, and progressively impressive setlists (with the exception of Rocks the 80s). But the music genre’s gotten crowded in recent years, and to keep up with the growing popularity and multiplayer appeal of Rock Band 2, World Tour is a necessary evolution of the Guitar Hero franchise. While World Tour delivers a “rock experience” that’s similar to Rock Band, it does have some issues that keep it from trouncing its competition completely.

The core game delivers on the same “feels like you’re making real music while pushing buttons on a plastic guitar” experience that you expect from Guitar Hero. World Tour finally fixes Guitar Hero III’s punishingly steep difficulty curve, which went from middlingly easy to roundhouse groin-kick difficulty in the space of a couple of songs. The venues, as always, are superpolished and full of tiny details that make them interesting to watch. Whether it’s a massive stadium or a college frat house, I was consistently impressed.

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