New Mario & Luigi: Bowser’s Inside Story trailer from the inside, out
We’re just about as excited as we could be for the next iteration in the long-running Mario & Luigi RPG series, Mario & Luigi: Bowser’s Inside Story. It’s been so long since we last got to try our hand at timing-centric, turn-based combat in the Mushroom Kingdom and, well, we really enjoyed our time with the game at E3. The newest trailer shows off a good deal of what we described from E3, with the ill-fated plumbers working with Bowser from the inside to solve problems in the outside world. Now all we need is a bit more of a solid release date than “this fall” — how about it, Nintendo?
New Mario & Luigi: Bowser’s Inside Story trailer from the inside, out originally appeared on Joystiq on Fri, 31 Jul 2009 20:15:00 EST. Please see our terms for use of feeds.
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NHL 2K10 First Teaser Trailer
2K Sports releases the first teaser for NHL 2K10. Here’s what’s in line for this year’s installment:
- Pick-up-and-play controls
- True-to-life authenticity
- A variety of on- and off-line multiplayer modes
Will it have what takes to make a dent in the NHL 10 dominance of the last couple years?
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TheFeed’s Weekend Playlist: Fat Princess, Battlefield 1943, Dissidia, Nethack, And More
Now that the G4tv.com crew has decompressed from the Comic-Con 09 madness, the gang can get back to "normal" video-game schedules. On tap for this weekend is a wide variety of excellent titles, including Fat Princess, Final Fantasy Dissidia, Battlefield 1943, and more. Read on to see what your favorite G4 editors are playing. When you’re done, leave a comment and let the G4 community know what you’re playing this weekend.

Sterling McGarvey: Yeah, I downloaded Fat Princess, and I want to play it, but it sounds like there’s a lot of performance issues. I’ll probably stick to my weird experiments with my PSP. I have no idea why, but I got a sudden craving for some Street Fighter Alpha the other night, so I decided to buy Alpha 2 from the PlayStation Store. In between that and fate/unlimited codes, I’ve been trying to tax my PSP D-pad. The results? Still can’t hit a Dragon Punch, but so far, not too bad for fate, Capcom’s upcoming download-only fighter. Expect a preview next week for that one. On this week’s The Feed Nightcap, I said that the future of handheld gaming isn’t going to come down to iPhone vs. PSP vs. DSi. It’s going to come down to how you buy your games.

Stephen Johnson: I’m deep in pre-production for my next short horror film masterpiece this weekend (shameless plug: Check out my first film here!), so I’m not going to be doing a ton of gaming, but the few spare gaming minutes I do have will be devoted to Nethack. Nethack has been in constant development since 1987, and it may be the deepest, most intricate video game ever made. It’s endlessly fascinating and no two games are the same, or even similar. Plus, it’s hard. Like old-school hard, before games held your hand every second like you’re a worthless feeb. You’ll die countless times in Nethack and no one will care… and when you die, it’s over — no sissy crap like restarting from a convienient save point. Nethack is proof that games don’t need flashy graphics (it doesn’t have any graphics at all) and/or special effects to be engaging and awesome. Plus, it’s totally free.

Andrew Pfister: Well, I was going to get back into my Steam catalog this weekend, but my hard drive had other ideas. It showed the first signs of an impending SMART failure earlier this week, and the whole process has been a real S.O.B. trying to clone it to my new replacement drive. So after deciding not to drop the whole thing off the roof of my apartment building or take a baseball bat to the case (I did this once in college), I’m going to cool off with alternating sessions of Battlefield 1943 and Fat Princess. If you see me online, please let me win.

Raymond Padilla: I’m suffering through some mysterious and painful knee issues at the moment. This weekend, I’ll try to move as little as possible (though I’m stubborn and stupid enough to move more than I ought to). With that in mind, it’s going to be all about Final Fantasy Dissidia for me. Some gamers and critics call the game pure fan service, but that’s totally fine with me. Having one game with Cecil, Cloud, Zidane, Tidus, and others fighting to save the world is just brilliant. Dissidia, ice packs, and Aleve — that’s my weekend in a nutshell.
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Boot Fetish Pong - grope a leather boot, get whipped
We’ve seen all sorts of fun mods in the news, but this one pushes further into the borders of what you would call the usual mods. For James Larsson, playing Pong is fun, but it seemed like he believed that the game can be taken up a notch. Just like any inventor, he took matters into his own hands, and his output added a twist into Pong that explores realms that Pong was never intended to. Minors, be advised.
Larsson calls this his Boot Fetish Pong. Your controller is a big leather boot, which you have to “grope and fondle” (his words, not mine) to move your Pong “racket.” Okay, so the boot-groping is one thing, but when you miss a point, you get whipped. Yes, with a leather whip. Rar.
If you’re really into that sort of thing (or not), you can adjust the whip’s fury with the “Severity of Whip” dial, which is labeled with the somewhat kinky-themed font.
I wonder if real publishers would consider making kinky games like this in the future, complete with their own leather-clad peripherals? I’d like one of these at home just for kicks - in my living room, not the bed room, in case I was giving off that impression. If you want to see this thing in action, head over to BBC News through the source link below.
Wholesome mods:
If there’s a Tatsunoko vs. Capcom sequel, it will be on Wii
There aren’t any concrete plans for a sequel to Tatsunoko vs. Capcom yet (but it’s Capcom, so there will be a sequel), but producer Ryota Niitsuma has some ideas about one, as revealed in an interview with Siliconera. Asked whether a followup game would appear on the Wii or HD consoles, he said “As the way I’m seeing it now, the sequels will be on the Wii as well.”
He actually had some nice, fan-friendly reasoning for the declaration, different from his earlier statement about technical issues keeping the series on Wii. “If people are going to invest in this game, like we want them to,” he said, “they’re going to go out and buy arcade sticks. It would be a disservice to fans to just put out this one game that they buy sticks for and then they have nothing more to play.”
Niitsuma also spoke a little more about the absence of Hakushon Daimao and the plan to replace him with “around three to four, maybe more” and the difficulty of designing online games for Wii.
If there’s a Tatsunoko vs. Capcom sequel, it will be on Wii originally appeared on Joystiq Nintendo on Fri, 31 Jul 2009 18:30:00 EST. Please see our terms for use of feeds.
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Naruto Shippuden: Clash of Ninja Revolution 3 Jutsu Trailer
Naruto cultists fans can check out the newest jutsu moves in Tomy’s Naruto Shippuden: Clash of Ninja Revolution 3 for the Nintendo Wii. Follwing the "Rescue Gaara" story arc, grab a glimpse at all the Wiimote wagglin’ you’ll be doing to save the Sand Village’s ultimate human weapon.
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Activision details Tony Hawk Ride’s ‘celebrity’ roster
Though we could call the list of folks showing their faces in Tony Hawk Ride a whole mess of things, one we wouldn’t call it is “celebrity.” Rather than drop in famous folks like Steve-O or, umm, Wolverine, the list that Eurogamer nabbed features more actual skateboarders than anything else.
From Steve Nesser to Dustin Dollin to Mike “I beat up four dudes by myself” Vallely, the roster features little in the way of traditional Tony Hawk tomfoolery. Don’t let the halfway-there hoverboard fool you, dearest reader, this is clearly a more serious skateboarding entry in the Tony Hawk game franchise. Peep the entirety of the list after the jump.
Continue reading Activision details Tony Hawk Ride’s ‘celebrity’ roster
Activision details Tony Hawk Ride’s ‘celebrity’ roster originally appeared on Joystiq on Fri, 31 Jul 2009 17:45:00 EST. Please see our terms for use of feeds.
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Wii Guitar Evolution Wireless Guitar (Accessory) newly tagged "wii"
4 used and new from $34.99
Customer Rating:
First tagged “wii” by E. Clinton
Customer tags: dual guitar, wii guitar for rock band and guitar hero, wii, wii guitar
Downloadable Pokemon Mystery Dungeon games get physical Club Nintendo items
A few lucky Japanese WiiWare shoppers who pick up the Pokemon Mystery Dungeon games next week will get limited-edition gifts from Club Nintendo. Fifty people who buy at least two of the three WiiWare roguelikes will get this pop-up book thing, which is, honestly, not that exciting of a pop-up. It’s basically a paper dome. Two hundred people who purchase just one of the games will randomly be drawn to win a Wiimote/DS strap featuring artwork from the game they purchased.
Meanwhile, Nintendo of America has indicated no plans to release the games, and it won’t indicate any such plans until they magically appear on the Wii Shop. Don’t expect any promotions like this, or, really, any promotion at all.
Downloadable Pokemon Mystery Dungeon games get physical Club Nintendo items originally appeared on Joystiq Nintendo on Fri, 31 Jul 2009 16:40:00 EST. Please see our terms for use of feeds.
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Dungeons & Dragons Online Relaunch Delayed
Developer Turbine announced earlier this month that Dungeons & Dragons Online would be ready to relaunch at the beginning of August, but now it looks like MMO junkies will have to wait a bit longer to dive into the newly free-to-play D&D Online; it’s officially been pushed back to September.
Why the setback? Executive producer Fernando Paiz explains:
“We’ve been holding a series of live events as part of the beta program and have seen an unprecedented level of participation from players. While we are very pleased with the performance of the game and are excited about the response from the players, we are committed to delivering a high-quality experience. We feel that more time is needed to deliver on this commitment. As a result, we are delaying our launch to ensure that we can support the massive increase in players that we are expecting and deliver them a free-to-play experience like none other.”
As for when to expect the game to open its doors to the public, DDO VIPs — Turbine’s fancy term for those who continue to pay subscription fees — will now have access to the game starting September 1, while everyone else will be able to jump in on September 9. That’s about a month later than the originally planned relaunch date of August 4.

















