Quake III Now Available for Android Mobile Phones
If you’re an Android owner and happen to be sick to death of hearing about great iPhone games, you can now rest a little easier as the classic Quake III is now available. You’ll find everything you want, including audio, keyboard input (or touch screen or trackball), OpenGL 3D rendering, networking and ARM optimization.
Installation:
- Download the kwaak3.apk from the download section and install it on your phone. (Note you need at least Android 1.6)
- Create a directory quake3 in the root of your sdcard and also create a baseq3 directory inside it.
- Copy pak0.pk3 of your Quake3 CD (or from the demo) to the quake3/baseq3 directory.
- Download the Quake3 1.32 point release and copy pak1-pak8.pk3 to quake3/baseq3
- Start the game

Sony Admits the Obvious: PSPgo Launch Sucked

The PSPgo was a completely misguided project from Sony to revive their all-but-dead handheld. It failed to address key issues, like adding a second analog pad, and just didn’t have any compelling reason to exist. Seeing their handheld lose a ton of market share to Apple’s iPhone had to hurt and the PSPgo offered nothing in the way of competition. Hell, even the paltry amount of games available for the PSPgo suck.
While most of us have been very aware of Sony’s portable shortcoming, it appears their upper-management has finally removed their rose-colored glasses and are viewing reality for the first time:
“We wanted to find a way to give the consumers what they want, so if they didn’t want to go to a retailer they could stay at home and download [games and content]. And we were hoping really to eliminate the piracy issue. Did the PSPgo confuse [consumers]? Yeah, I think the higher price point didn’t help matters any either,” he admitted. “So we’re going back and re-communicating, and I’m sitting here looking at multiple decks on what we’re going to do this year. You’ll see a lot of things coming out from us to better educate and inform the consumer. All I can say is watch this space, because we’ll have answers to those questions.”
One thing hasn’t changed and that’s Sony’s ability to blame piracy as the cause of all of their problems instead of an inventory of compelling games on a well-designed portable, priced at a competitive level. Want my advice? Can the PSP altogether and create a device that blows the iPhone away…or will Sony sit around and let Microsoft do that instead?
MediaCoder Full Edition Gets Updated
I’m always on the hunt for the ultimate media encoder, something that will allow me to convert various movie formats for use on my Xbox 360, PS3 or iPhone. One of the better options is MediaCoder, as it supports just about everything you can think of. Better yet, it’s fast and stable, two key features I like in my media encoders. Oh, and it’s free!
MediaCoder received a nice little update this morning that fixes several issues, including:
[fix] MEncoder loading issue in some occasions
/> [fix] raw video encoding not usable bug
/> [fix] OGG not muxed in MKV issue
/> [fix] H.264 not muxed in F4V issue
/> [fix] Xvid in AVI fourcc issue
/> [fix] MKVMerge not working in x64 edition
/> [update] x264 r1442
Here are some of the key specs of MediaCoder:
Typical applications:
/> – Improving compression / reducing file size
/> – Converting from lossless/high-bitrate audio to low-bitrate audio to play with portable DAP
/> – Converting to device (mobile phone, PDA, MP4 player, PSP, VCD/DVD player)
/> – Extracting audio tracks from video clips
/> – Ripping CD/VCD/DVD
Supported source formats:
/> – Audio: MP3, OGG/Vorbis, AAC, MusePack, WMA, RealAudio, FLAC, WavPack, APE/APL, WAV
/> – Video: AVI (Xvid/DivX/H.264), MPEG1/2/4, QuickTime (mov), WMV/ASF, RealMedia (rmvb), MP4, Matroska (mkv)
/> CUE Sheets, CD, VCD, DVD
Supported target audio formats:
/> – Lossy: MP3, OGG/Vorbis, AAC, AAC+/Parametric Stereo, MusePack, WMA
/> – Lossless: FLAC, WavPack, Monkey’s Audio (APE), WMA Lossless, WAV
Supported target video formats:
/> – H.264, Xvid, DivX 4/5, MPEG1/2/4, H.263 etc.
Supported target container formats:
/> – AVI, MPEG, Matroska, MP4, PMP (PSP Media Player Format)
Xbox Live Games Coming to Newly Announced Windows Phone
Microsoft has just unveiled the Windows Phone 7, a mobile phone created to compete with Android and the Apple iPhone. Early reports from tech-heads clearly indicate Microsoft has delivered an exceptional product. One of the more fascinating aspects of the new Windows Phone is the inclusion of Xbox Live. If you’re thinking it’s just a way to see if your friends are online, think again.
Microsoft says the new Windows Phone will run Xbox Live games, which I assume means Xbox Live Arcade games, titles like Geometry Wars and, perhaps wishful thinking, Trials HD. I don’t think its reasonable to think we’ll be playing Modern Warfare 2 on our mobile, at least not for a few more years.
Windows Phone will allow Xbox Live members to view Spotlight videos from the Xbox dashboard, as well as current achievements and gamer profile. Microsoft is also promoting the fact that Achievements can be earned from the Windows Phone, and those points will be added to your overall sum. Will I be able to talk to a friend over Xbox Live from my phone? Unknown, but that sure would be cool.
After the break you will find Microsoft’s Press release:
BARCELONA, Spain — Feb. 15, 2010 — Today at Mobile World Congress 2010, Microsoft Corp. CEO Steve Ballmer unveiled the next generation of Windows® Phones, Windows Phone 7 Series. With this new platform, Microsoft offers a fresh approach to phone software, distinguished by smart design and truly integrated experiences that bring to the surface the content people care about from the Web and applications. For the first time ever, Microsoft will bring together Xbox LIVE games and the Zune music and video experience on a mobile phone, exclusively on Windows Phone 7 Series. Partners have already started building phones; customers will be able to purchase the first phones in stores by holiday 2010.
“Today, I’m proud to introduce Windows Phone 7 Series, the next generation of Windows Phones,” said Steve Ballmer, chief executive officer at Microsoft. “In a crowded market filled with phones that look the same and do the same things, I challenged the team to deliver a different kind of mobile experience. Windows Phone 7 Series marks a turning point toward phones that truly reflect the speed of people’s lives and their need to connect to other people and all kinds of seamless experiences.”
Designed for Life in Motion
With Windows Phone 7 Series, Microsoft takes a fundamentally different approach to phone software. Smart design begins with a new, holistic design system that informs every aspect of the phone, from its visually appealing layout and motion to its function and hardware integration. On the Start screen, dynamically updated “live tiles” show users real-time content directly, breaking the mold of static icons that serve as an intermediate step on the way to an application. Create a tile of a friend, and the user gains a readable, up-to-date view of a friend’s latest pictures and posts, just by glancing at Start.
Every Windows Phone 7 Series phone will come with a dedicated hardware button for Bing, providing one-click access to search from anywhere on the phone, while a special implementation of Bing search provides intent-specific results, delivering the most relevant Web or local results, depending on the type of query.
Windows Phone 7 Series creates an unrivaled set of integrated experiences on a phone through Windows Phone hubs. Hubs bring together related content from the Web, applications and services into a single view to simplify common tasks. Windows Phone 7 Series includes six hubs built on specific themes reflecting activities that matter most to people:
| valign=”top”>• | People. This hub delivers an engaging social experience by bringing together relevant content based on the person, including his or her live feeds from social networks and photos. It also provides a central place from which to post updates to Facebook and Windows Live in one step. |
| valign=”top”>• | Pictures. This hub makes it easy to share pictures and video to a social network in one step. Windows Phone 7 Series also brings together a user’s photos by integrating with the Web and PC, making the phone the ideal place to view a person’s entire picture and video collection. |
| valign=”top”>• | Games. This hub delivers the first and only official Xbox LIVE experience on a phone, including Xbox LIVE games, Spotlight feed and the ability to see a gamer’s avatar, Achievements and gamer profile. With more than 23 million active members around the world, Xbox LIVE unlocks a world of friends, games and entertainment on Xbox 360, and now also on Windows Phone 7 Series. |
| valign=”top”>• | Music + Video. This hub creates an incredible media experience that brings the best of Zune, including content from a user’s PC, online music services and even a built-in FM radio into one simple place that is all about music and video. Users can turn their media experience into a social one with Zune Social on a PC and share their media recommendations with like-minded music lovers. The playback experience is rich and easy to navigate, and immerses the listener in the content. |
| valign=”top”>• | Marketplace. This hub allows the user to easily discover and load the phone with certified applications and games. |
| valign=”top”>• | Office. This hub brings the familiar experience of the world’s leading productivity software to the Windows Phone. With access to Office, OneNote and SharePoint Workspace all in one place, users can easily read, edit and share documents. With the additional power of Outlook Mobile, users stay productive and up to date while on the go. |
Availability
Partners from around the world have committed to include Windows Phone 7 Series in their portfolio plans. They include mobile operators AT&T, Deutsche Telekom AG, Orange, SFR, Sprint, Telecom Italia, Telefónica, Telstra, T-Mobile USA, Verizon Wireless and Vodafone, and manufacturers Dell, Garmin-Asus, HTC Corp., HP, LG, Samsung, Sony Ericsson, Toshiba and Qualcomm Inc. The first phones will be available by holiday 2010. Customers who would like to receive additional information about Windows Phone 7 Series and be notified when it is available can register at http://www.windowsphone7series.com.
To watch the full replay of Steve Ballmer’s press conference at Mobile World Congress, and to experience Windows Phone 7 Series through an online product demo, readers can visit http://www.microsoft.com/news/windowsphone.
Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.
Top 5 Reasons to Buy Darwinia+ for Xbox Live Arcade

Darwinia+ is finally available on Xbox Live Arcade after an extended development cycle of over four years. Darwinia+ was created by Introversion, one of the best independent game developers on the planet with several classic (and award-winning) PC games under their belt, including Darwinia, Multiwinia, Defcon and Uplink.
Darwinia+ gets nearly everything right on the Xbox, albeit with a few caveats. First off, the price is simply too high. I personally think 1200 points is a great value considering how much gameplay is on offer, but I’m in the position of being a self-professed Darwinia-freak and as such, have a complete understanding of the game and its concepts. This places me in the minority. Most Xbox 360 players will have never heard of Darwinia and will be quick to disregard it based on nothing more than its retro-graphics. Too bad, their loss.
A lower price-point of 800 would have made impulsive and/or exploratory purchases far more likely. At 1200, Darwinia is pricing itself away from experimentation and distancing itself from gamers who may not be able to perceive the game’s value based on the trial version. Additionally, Microsoft has been discounting a considerable number of games lately and players are well aware that a discount will hit Darwinia at some future date, so fence-sitters are prone to remain on their asses until the price comes down.
My second problem with Darwinia is the camera-scheme that kicks in when controlling a Squad. It does its best to position itself correctly, based on the elevation of nearby terrain, but it’s not what I would call perfect or some semblance of perfection. Fortunately, you can work with it and bend it towards your will by releasing control of your squad and repositioning the camera at a better angle, though it doesn’t completely resolve the problem.
True resolution of the Squad Tracking Camera issue will only be found in a patch and I see it working as such: Darwinia currently has two ways of selecting available squads/engineers, via bumper-buttons or directional-pad (left-right). You only need one scheme, so drop the bumpers for squad selection and use it for rotating the camera while the directional pad cycles through units. Problem solved. I waive my consultation fee.
While the camera is a minor problem at best and one that can be dealt with, the price is less surmountable. What you need are valid reason to buy Darwinia+, reasons that may not be entirely obvious in the limited trial version. Without further ado…
Top 5 Reasons to Buy Darwinia+
1. Purchasing Darwinia+ Saves a Small Game Company From Extinction
Not every publisher can be (or wants to be) Bungie and Infinity Ward. Some companies actually take pride in creating small, challenging games that are packed with more ideas and love than titles costing four times as much. Unfortunately, taking the road less travelled means imminent bankruptcy is always around the corner. In the case of Introversion, Darwinia+ took far too long to create for the Xbox 360 and this consumed resources. Now Introversion is in the nasty position of needing Darwinia+ to sell well or their doors will close for good.
In a recent interview with Computer & Video Games, Introversion head-honcho Mark Morris said:
I think that we’ve spent four years developing a game which is a hell of a long time and expensive. I think it would be disingenuous for me to say we haven’t had a hit yet – I think we’ve had four. We’ve done well. What happened though is we were so young and inexperienced when we started out that we didn’t know how long this project was going to take. We didn’t really attack it in the way that we would attack it now.
We don’t need Darwinia+ to be a massive runaway success. We know the figures that Space Giraffe did and they’re not particularly high. As long as we do as well as Space Giraffe we’ll be OK, so we’re kind of hoping we’re going to hit that sort of level. At the same time, I didn’t drive here in my Bentley which is kind of the reason we started Introversion! I’d like a game that just goes stellar, of course I would. But in terms of Darwinia, this was the best game we released from a critical perspective and I really hope that the 360 players enjoy it as much as the PC gamers did.
First iPad Game Screenshot & Announcement Has Us Scratching Our Heads

We get a lot of press releases sent to us. Myself, it’s not unusual to see near a hundred of them hit my inbox in a day. With that much competition, its hard to capture our attention. But when I glimpsed an email saying that development studio “Bloober Team” is announcing the first title being developed exclusively for the iPad, and their calling it “Gender Wars: The Battle”, I couldn’t help but sit up and take notice. When I then read that the lead designer described the game like this,
“In a way, and I understand that it’s bit bold to say, we would like to create something similar to Metal Gear Solid for iPad.”
I start to scratch my head and a confused look passes over my face. Gender Wars? Solid Snake?
But it doesn’t end there so I am posting the original press release in full (minus legally sensitive info, of course) after the break so you can read it for yourself. It’s one of the stranger ones we have ever come across and was either written by some kind of genius, or someone on acid. We’ve also posted the game’s sole screenshot to be released so far. (For those not sure about clicking through, the screenshot does not contain any images of Gender-specific anatomical parts battling it out.)
Here are both the screenshot and the press release:
Epic saga of the future
Krakow, Poland – 5 February 2010 – Games developer and publisher Bloober Team, most famous for its WiiWare super production Last Flight, presents his newest IP – Gender Wars.
About the game
The game is turn based tactic game that will redefine whole tactic games genre with its casual, story-driven approach and easy click&shoot interface. “We wanted to make tactic game that will be easy to pick and play by anyone, in a short burst of 2-3 minutes per game, while offering enough in-depth complexity to play for hours” says Peter Bielatowicz, lead designer of the game.“In a way, and I understand that it’s bit bold to say, we would like to create something similar to Metal Gear Solid for iPad” Bielatowicz continues. “MGS was a stealth game, and stealth games before, like Tenchu, were considered to be more for hardcore players. But MGS was extremely easy to pick and play and so strongly story driven that many casual people were playing it just to follow the storyline and learning more advanced gameplay strategies as they played” he explains. “We want to implement the same flow in our game so a player can choose to focus on the story or the gameplay – according to what he prefers” Bielatowicz adds.
“Most of current tactic or strategy games on the market have very long learning curves and overwhelm player with too many information at once.
It throws off most of casual players. We will show completely different, minimalistic approach in our game” Bielatowicz continues. “We are testing our interface on gamers, and look how they approach the game and what are the first things that come to their mind when trying to perform some command” says Piotr Babieno, one of the game producers. “Then we simply implement our user interface to work this way” Bielatowicz adds.
The game takes place in the post-apocalyptic SF universe, and its storyline involves themes such as time travels, tragic love and epic military operations. “Everyone will find something for himself in the game, from space operas fans to hard military SF geeks” says Paweł Kobyłecki, one of game main screenwriters. “But this is too soon to speak about details at the moment” says Bielatowicz. “We will reveal everything in proper time, starting with series of feature films” he adds.
Comments on iPad
The game is being prepared iPad. “We believe that tactic games will be one of best and most successful games on iPad platform” predicts Babieno. “This kind of touch device with big screen helps you to command your units in most natural and intuitive way” he adds. “You have to also remember that the people will play iPad in longer sessions and with more concentration than they did on iPhone” comments Bielatowicz. “iPad is perfect device for people playing in train or airplane or at home rather than on the move like it was with iPhone. All designers shall keep this in mind when thinking about designing an iPad game” he ends.Teaser for the whole series
One of the most surprising things about the “Gender Wars: The Battle” is that the game alone is a teaser for other upcoming games from the series. It contains only the battle game mode and will focus on gameplay challenges. “It may sound weird, but after first tests of the battle module it turned out to play so well and entertaining on its own that we decided to release it as separate title” Piotr Babieno. “We want to tease players a bit and prepare them for the final game” Babieno explains. “The Battle will be released at very low price, so players can taste our quality without spending much” he adds. “Of course we will listen very closely to all the reactions and use players feedback to improve final game” Bielatowicz ends.“Gender Wars: The Battle” will hit the Apple Store with iPad release in late march. The details of the main game and its schedule are still kept secret.
###
About Bloober Team
Founded in 2008 and headquartered in Krakow, Poland, Bloober Team is an independent videogame developer focused on creating the highest quality digitally-distributed content.All trademarks or registered trademarks are the property of their respective owners.
That was it. Are you interested? Confused? Both? Will you give the game a wide berth, or do they already have you excited to pick a gender and start going at it? Leave a comment and let us know.
Apple Announcement – Surprise! It’s a big iPhone! (aka The iPad)

Only minutes ago and after months of rumor and speculation, self proclaimed genius, Steve Jobs, stunned the world by announcing yet another product sure to change the way we live life as we know it. It’s the Apple iPad! While most people thought Mr. Jobs would choose a more descriptive and less feminine hygiene product-sounding name, like iSlate or iTablet, the biggest surprise was actually the price. The most basic model (16GB/WiFi, no 3G) is only $499 which makes it much more affordable than most industry watchers expected and is probably meant to help it overcome some of the consumer adoption concerns many anticipate. The iPads will be managed through iTunes and run existing iPhone apps in a window (or pixel-doubled fullscreen) and will ship unlocked and attached to any specific carrier. WiFi-only units are supposed to hit store shelves in only 60 days with 3G-enabled units following 30 days beyond that.
More details & iPad Specifications:
iPhone 3.02 OS
10 Hr. Battery Life (month on standby)
Accelerometer
Compass
Speaker
Microphone
WiFi 802.11n
Bluetooth 2.1 + EDR
1 Ghz Apple A4 Chip
16GB-64GB Flash Memory
Full Capacitive Touch
9.7 in. Display
0.5 in. thick
1.5 lb. weight

No Adobe Flash Support
Optional Keyboard & “Camera Connection Kit”

WiFi
16GB – $499
32GB – $599
64GB – $699
WiFi + 3G
16GB – $629
32GB – $729
64GB – $829

Optional AT&T Data Plans:
$14.99/Mo. for up to 250MB
$29.99/Mo. unlimited
Freeware Files: Awesome Apps to Use with Your Xbox 360, PS3, Wii, Android, and iPhone
This week’s edition of the Freeware Files may seem a little unusual, but hear me out. A number of you faithful Freeware Files readers are going to be receiving (or have received) awesome gifts from Santa/your parents/Best Buy this holiday season. Trust me–I checked the list myself. Caught up in the frenzy of new toys, phones, and gaming devices to play with, you’ve probably neglected your poor ol’ PC for the time being.
For shame.
A number of the goodies you’re playing with actually have unique little third-party tricks for interfacing directly with your desktop or laptop. Yes, that’s right. You can actually use the non-computer components and devices from your living room or pocket to enhance your normal PC use. And these aren’t just little remote desktop hacks that let you see your PC’s screen on your phone or something. I’m talking about hacks that blur the line between your PC and your game controllers or phones, unlocking new usefulness for your desktop system with devices that are anything but.
Gaming Systems
Xbox 360

Your Xbox 360 controller automatically works with Windows when you plug it in to an availiable USB port. But what if you do if your game isn’t one of the titles that natively supports the controller? If you’re crazy enough to want to try, say, World of Warcraft using a console controller, than the freeware program Xpadder is going to be your ticket to a handheld Azeroth. In short, Xpadder is one giant utility for mapping keyboard-based commands to Xbox controller buttons. Not only can you use the program to play games, but you can also control the various media programs on your computer as well–perfect for creating up your own wired (or wireless) remote control!
While new versions of Xpadder (5.6) cost money, older versions of the software (5.3) are completely free. Download it here!
Nintendo Wii

Oh, the Wiimote. For the ultimate wireless pointing device for your PC, which you can use to run your mouse cursor or play games from afar, you’ll need two things: a Bluetooth adapter (or embedded Bluetooth functionality) and a copy of the freeware program GlovePIE. Be sure to check out this link for the pre-GlovePIE setup process–you know, connecting your Wiimote to your system and all that. After that, you’ll be happy to know that GlovePIE supports not only your Wiimote, but your accompanying Nunchuk and Sensor Bar accessories as well. Happy pointing!
Download it here!
PlayStation 3

While you can also use GlovePIE to manage your PlayStation 3 controller, it’s just not as simple a task to get the controller itself recognized by your Windows operating system of choice. There just aren’t any native drivers for said device. That said, your best bet for hooking your PS3 controller up to your PC is to check out these DualShock 3 drivers–they’re third-party and unsigned, which will make for all sorts of havoc if you’re running a 64-bit operating system. Otherwise, they’re the best way to connect your controller to your system. An included DS3 tool utility handles key-mapping.
Download it here!
Super-Bonus: PlayStation Portable

If you want to transform your PlayStation Portable into a second mini-monitor for your PC, look no further than the ever-awesome PSPdisp utility. You’ll need to have a PSP that runs custom firmware or a homebrew enabler before starting–this isn’t your everyday application. PSPdisp supports both wireless and USB connectivity, and this isn’t just a one-way deal. You can open up context menus, type, and even stream audio from your system to your portable gaming device. Be sure to check out the included Slideshow feature as well–it turns your PSP into a miniature information screen for all sorts of data.
Download it here!
Next: Level up your day-to-day desktop activity using your iPhone or Android phone!
Phones
Apple iPhone

There are plenty of applications that mesh some kind of desktop-based activity with the portability of Apple’s iPhone. That’s the easy part. The hard part is finding an application that offers some kind of unique functionality beyond the standard, "control X program with your iPhone" or "VPN into your desktop with the iPhone" deal. At long last, I think I have found that application: NumberKey.
Coming in the form of a freeware utility for your PC and a downloadable App for your phone, NumberKey transforms the full face of your iPhone into a keyboard numberpad that synchronizes perfectly with your existing input device. This might not be the best application for your average desktop user unless your keyboard’s number pad is organized all crazy-style. However, NumberKey is a lifesaver for a typical laptop or netbook keyboard layout. Just don’t forget to plug your iPhone in, lest you drain the battery to oblivion!
Download it here!
Android Phone

I must confess, Android-based phones just don’t have as cool of paired features (yet) as some of the applications you’ve read about above. So if you happen to stumble across an application that you can use on your Android phone to somehow extend the functionality of your desktop, I’m all ears. Other than that, there are a few programs that accomplish this goal somewhat, but not quite to the degree that I was hoping for:
- If you want to replicate the features of the iPhone’s Remote app on your Android phone–which you’d use to control a linked iTunes from afar–then check out TunesRemote.
- To manage the BitTorrent downloads of a variety of desktop clients using your Android phone, be sure to grab Transdroid. And yes, due to Apple’s App Store policies, no similar program exists for you poor iPhone users.
- For good ol’ fashioned, VPN-like remote control of your desktop from your Android phone, there’s RemoteDroid
- And to turn your Android Phone into a garage door opener, put on your Tinkerer’s Hat of +5 Home Project and check out Brad Fitzpatrick’s source code…
David Murphy (@ Acererak) is a technology journalist and former Maximum PC editor. He writes weekly columns about the wide world of open-source as well as weekly roundups of awesome, freebie software. Befriend him on Twitter, especially if you have an awesome app or game you’re dying to recommend!
Super-Awesome Giveaway!
Remember Topify, the little Web App of the Week I mentioned a bit ago? In short, it’s a way to better control Twitter follower requests through your email account–in fact, you can use it to perform all your following and "checking to see if this person is lame or not" activity straight out of your inbox.
Anyway, I have some extra invite codes to this closed-door service that I’d love to share with you. If you want one, scroll your eyes up to my Twitter handle. Friend me and shoot me an @message, and I’ll DM you an invite! I will keep this up until I run out and, when that happens, I’ll post a note on my own account.
iPhone to be sold by Tesco in the UK, hemorrhages cachet

So we know the iPhone has been slumming it and selling itself on Walmart shelves in the US for a while now, but it’s retained a somewhat more dignified cachet over here in Europe. Until today, that is. Just “in time for Christmas,” British retailer Tesco will make it possible for you to buy your socks, no-frills groceries, and shiny smartphone all in the same place. You’ll still be riding O2’s network, thanks to the Tesco Mobile service, but the department store chain is likely to price its contracts more aggressively, as it already has a £30 per month plan that includes unlimited calls, texts, and web surfing. Maybe there’s something to this whole “competition” thing after all then, eh?
[Thanks to everyone who sent this in]
iPhone to be sold by Tesco in the UK, hemorrhages cachet originally appeared on Engadget on Wed, 25 Nov 2009 06:30:00 EST. Please see our terms for use of feeds.
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TomTom updated to support iPod touch and original iPhone
Back in much simpler times, TomTom’s navigation app had claimed compatibility with all iPhone and iPod touch models. Then suddenly, somewhere along the primrose path to publication, original iPhone and iPod touch support evaporated. But no more. TomTom’s pushed an update that allows for turn-by-turn navigation, but of course, you’ll still need the car kit to work. Was this the missing link between your $100 and owning this app? [Warning: iTunes link]
[Thanks, Scott M]
Filed under: Cellphones, GPS
TomTom updated to support iPod touch and original iPhone originally appeared on Engadget on Wed, 18 Nov 2009 19:09:00 EST. Please see our terms for use of feeds.















