MadWorld director ‘definitely’ interested in doing a sequel
Platinum Games’ Shigenori Nishikawa, the director on MadWorld for the Wii, has told Official Nintendo Magazine that he wouldn’t mind taking a second crack at the violent Wii game. “I think MadWorld was very well received and was acknowledged for its innovative graphical style and gameplay,” Nishikawa said in Friday’s upcoming issue. “We would definitely be interested in making a sequel in the future.”
Of course, you might have a tough time believing that Sega would also be on board. The company has said it would probably not be interested in more mature Wii games, which means Platinum Games would have to shop around for a new publisher first.
Psst, we may know a publisher that isn’t afraid to put out unique, mature games on the Wii.
MadWorld director ‘definitely’ interested in doing a sequel originally appeared on Joystiq on Mon, 11 Jan 2010 19:15:00 EST. Please see our terms for use of feeds.
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Sega ‘probably not’ making more hardcore Wii games
Sega gave it the old college try in 2009, reaching out to “mature” gamers with the likes of MadWorld, The Conduit and House of the Dead: Overkill. But after none of those made much of an NPDent, it would seem the publisher may be abandoning the practice. While speaking on the performance of those games during the 4 Guys 1UP podcast, Sega of America studio director Constantine Hantzopoulos said, “That begets the question, you know, are we gonna do more mature titles for the Wii and it’s like … probably not.”
Hantzopoulos then pointed to the poor performance of Dead Space: Extraction on the Wii, saying he had been using it as a litmus test for the potential of mature titles on the platform. In other news, Sega has apparently decided on “be a little more arrogant” as its New Year’s resolution.
Sega ‘probably not’ making more hardcore Wii games originally appeared on Joystiq on Mon, 04 Jan 2010 09:40:00 EST. Please see our terms for use of feeds.
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Best of the Rest: Dave’s Picks of 2009
I’ve long been a fan of the Resident Evil series, and while the campaign here has problems and should never be played solo, the Mercenaries mode is what kept me coming back. Those action-packed levels spent trying to survive while running low on ammo and health were some of my most chaotic, yet highly enjoyable, experiences of 2009.
Continue reading Best of the Rest: Dave’s Picks of 2009
Best of the Rest: Dave’s Picks of 2009 originally appeared on Joystiq on Fri, 01 Jan 2010 17:15:00 EST. Please see our terms for use of feeds.
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MadWorld headed to Japan, not being published by Sega
Even though Sega was kinda proud of MadWorld’s initial sales performance, the company has decided it won’t handle publishing duties for a Japanese version of the game. Famitsu reports that the game will be available in Japan sometime this Winter courtesy of Spike, a company well-versed in violent video games. Hopefully it won’t get a crash course in lackluster sales.
[Via Go Nintendo]
Gallery: MadWorld
MadWorld headed to Japan, not being published by Sega originally appeared on Joystiq Nintendo on Fri, 11 Sep 2009 19:15:00 EST. Please see our terms for use of feeds.
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Some stuff is too violent even for MadWorld
We’re sure we don’t have to tell you how violent MadWorld is. But, what you may not know is that some of the over-the-top violence originally conceptualized was a bit too violent for the game disc that’s not been spinning in your Wii for the last few months. Past the break, you’ll find a deleted finishing move, one we must warn you is one of the most violent things you will ever see. We know the majority of MadWorld is tongue-in-cheek, but this is like tongue-in-meat-grinder-while-being-stabbed kind of gruesome. Don’t say we didn’t warn you!
[Via Sega Nerds]
Continue reading Some stuff is too violent even for MadWorld
Some stuff is too violent even for MadWorld originally appeared on Joystiq Nintendo on Mon, 17 Aug 2009 15:45:00 EST. Please see our terms for use of feeds.
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Sega: Giving up on hardcore Wii games would be ‘arrogant’
Sega’s Mike Hayes assured Wired that the company still plans to make “core” games for the Wii, despite the relative lack of success of MadWorld. For one thing, its other games are doing well, in his opinion. “We actually regard The Conduit as a success,” he said. “We shipped 300,000 units, sold through half of those and now it’s at the point where it’s selling consistently at a time when Wii sales are generally depressed in the marketplace.”
Despite somewhat disappointing sales Stateside, Hayes also told Wired that The House of the Dead: Overkill “did really well in Europe.” As for MadWorld, Hayes doesn’t think one game’s failure is enough to close up shop on the Wii. “The thing that we’re saying is, Sega would be extremely arrogant to have a title that didn’t do as well as we thought on a platform and then say, Those kind of games don’t sell on that platform.’”
Quite a change from the Blast Processing / “Genesis Does What Nintendon’t” days when Sega was extremely, demonstrably, arrogant.
Sega: Giving up on hardcore Wii games would be ‘arrogant’ originally appeared on Joystiq on Thu, 13 Aug 2009 19:40:00 EST. Please see our terms for use of feeds.
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Nintendo’s Kaigler: Hardcore Wii game sales could go long tail … maybe
If there’s one thing that Nintendo VP of corporate affairs Denise Kaigler knows, it’s first-party game sales. In a recent Wired interview, she happily expounded on the “long tail” that Nintendo first-party games tend to enjoy (we’re looking at you, anything with Mario in the title), though couldn’t say as much for third-party sales on Wii — especially those of the “hardcore” variety.
When asked about slow sales of critically acclaimed titles MadWorld and The Conduit, Kaigler said that both games could follow the non-traditional Nintendo sales trend (the aforementioned “long tail”), but her comments seemed rooted in speculation. “You know, I don’t know … it could be titles have the same type of sales curve that a lot of Nintendo titles have — titles [that] don’t follow that traditional sales curve where they launch big and then that’s it.” She said that Nintendo remains “hopeful” that the titles will move more units in the future, calling them both “deep experiences,” though we’re not sure those kind words will help soothe Sega’s assuredly dented coffers.
Nintendo’s Kaigler: Hardcore Wii game sales could go long tail … maybe originally appeared on Joystiq on Wed, 29 Jul 2009 14:15:00 EST. Please see our terms for use of feeds.
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Street Fighter IV, FEAR 2, MadWorld, more for $20 at GameStop
Sometimes it’s better not to ask questions, which is the approach we’re taking with GameStop’s sale on several solid titles for $20 new — and not GameStop’s definition of “new,” but actually new. The sale started today, for both online and stores, and goes until August 2. Highlights include:
- Street Fighter IV (Xbox 360 and PS3)
- FEAR 2: Project Origin (Xbox 360 and PS3)
- Silent Hill Homecoming (Xbox 360)
- MadWorld (Wii)
- Donkey Kong Jungle Beat (Wii)
The full list and more nitpicking details about the sale can be found over at CAG. Although many of the titles make sense as part of the sale (Lair), the big question is: Why Street Fighter IV? Is Capcom planning to announce a Turbo Hyper Fighting Alpha Remix Championship Beefcake Easy-Bake Snuggie Edition?
Street Fighter IV, FEAR 2, MadWorld, more for $20 at GameStop originally appeared on Joystiq on Tue, 28 Jul 2009 11:30:00 EST. Please see our terms for use of feeds.
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Hey, MadWorld is $20 on Amazon
If you act fast, you’ll be able to grab Amazon’s Deal of the Day, MadWorld on the Wii for $20. It’s actually a very important moment in our ongoing love affair with you, the reader. Because if you’re not willing to drop two sawbucks on what’s easily one of the best action games for the Wii (not to mention its most black and white one) then we’re not sure this relationship is going anywhere.
Don’t cry, we can still be friends.
[Thanks, Gary!]
Hey, MadWorld is $20 on Amazon originally appeared on Joystiq Nintendo on Tue, 21 Jul 2009 12:35:00 EST. Please see our terms for use of feeds.
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Sega considering more mature Wii titles, says Overkill was ‘profitable’
We loved the mother[expletive deleted] [expletive deleted] out of Sega’s recent mature pair of Wii titles, House of the Dead: Overkill and MadWorld — unfortunately, the same can’t be said for the game purchasing population of the world. The two games’ sales were far from stellar, but Sega isn’t ready to give up on developing family unfriendly titles for Nintendo’s home console.
In a recent interview with GamesIndustry.biz, Sega MD of European development, Gary Dunn, explained that the company’s outlook on its two grown-up outings is far from grim — he even claimed that “House of the Dead: Overkill was a profitable title.” He went on to explain, “Whilst MadWorld commercially didn’t sell what we were expecting I wouldn’t say it’s game over for mature Wii titles from Sega.” Hopefully the company’s persistence will be rewarded, if only to ensure a few dozen sequels to Overkill. (Overkill 2: Superfluous Murder, Overkill 3: The Overkillinest, etc.)
Sega considering more mature Wii titles, says Overkill was ‘profitable’ originally appeared on Joystiq on Tue, 30 Jun 2009 16:15:00 EST. Please see our terms for use of feeds.
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