MTV teams up with Mega Man to compare console download speeds
Filed under: Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360
The winner? It’s kind of complicated! For one thing, it turns out that the Wii version of the game is much smaller: just 8.3 MB versus 63 MB on PSN and 88.7 on XBLA, necessitating a MB/sec measurement. In addition, the download speeds varied for the three members of the Multiplayer team, preventing a definitive answer. They tested the download speeds of various other (non-shared) games and got the same all-over-the-place results.
In the end, they were able to come to a useful conclusion: the PlayStation 3 downloaded games more quickly over a wireless connection, and the Xbox 360 downloaded games more quickly overall (because of its use of a wired connection). You guys can probably get some kind of fanboy boast out of that if you really want to.
MTV teams up with Mega Man to compare console download speeds originally appeared on Joystiq on Tue, 03 Feb 2009 05:00:00 EST. Please see our terms for use of feeds.
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Wii Warm Up: The new retro
Filed under: Wii Warm Up
Mega Man 9 brought authentic 8-bit style to WiiWare. It was totally great, and totally a unique presentation for a modern game. Since then, two more faux-retro games have been announced for WiiWare: the currently Japan-only Eventful Journey! Pole’s Big Adventure, which combines Famicom parody with Japanese TV-style comedy; and Bit.Trip: Beat, which takes its visual inspiration from even older games.
Now that it’s a genuine trend, how do you feel about the fake-retro thing? Do you like seeing direct references to the history of gaming like this? Do you like it more or less now that it’s not just Mega Man (and Retro Game Challenge) doing it?
Gallery: Mega Man 9
Wii Warm Up: The new retro originally appeared on Joystiq [Nintendo] on Sat, 24 Jan 2009 10:30:00 EST. Please see our terms for use of feeds.
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Wii Warm Up: The new retro
Filed under: Wii Warm Up
Mega Man 9 brought authentic 8-bit style to WiiWare. It was totally great, and totally a unique presentation for a modern game. Since then, two more faux-retro games have been announced for WiiWare: the currently Japan-only Eventful Journey! Pole’s Big Adventure, which combines Famicom parody with Japanese TV-style comedy; and Bit.Trip: Beat, which takes its visual inspiration from even older games.
Now that it’s a genuine trend, how do you feel about the fake-retro thing? Do you like seeing direct references to the history of gaming like this? Do you like it more or less now that it’s not just Mega Man (and Retro Game Challenge) doing it?
Gallery: Mega Man 9
Wii Warm Up: The new retro originally appeared on Joystiq [Nintendo] on Sat, 24 Jan 2009 10:30:00 EST. Please see our terms for use of feeds.
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Wii Warm Up: The new retro
Filed under: Wii Warm Up
Mega Man 9 brought authentic 8-bit style to WiiWare. It was totally great, and totally a unique presentation for a modern game. Since then, two more faux-retro games have been announced for WiiWare: the currently Japan-only Eventful Journey! Pole’s Big Adventure, which combines Famicom parody with Japanese TV-style comedy; and Bit.Trip: Beat, which takes its visual inspiration from even older games.
Now that it’s a genuine trend, how do you feel about the fake-retro thing? Do you like seeing direct references to the history of gaming like this? Do you like it more or less now that it’s not just Mega Man (and Retro Game Challenge) doing it?
Wii Warm Up: The new retro originally appeared on Nintendo Wii Fanboy on Sat, 24 Jan 2009 10:30:00 EST. Please see our terms for use of feeds.
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Wii Warm Up: The new retro
Filed under: Wii Warm Up
Mega Man 9 brought authentic 8-bit style to WiiWare. It was totally great, and totally a unique presentation for a modern game. Since then, two more faux-retro games have been announced for WiiWare: the currently Japan-only Eventful Journey! Pole’s Big Adventure, which combines Famicom parody with Japanese TV-style comedy; and Bit.Trip: Beat, which takes its visual inspiration from even older games.
Now that it’s a genuine trend, how do you feel about the fake-retro thing? Do you like seeing direct references to the history of gaming like this? Do you like it more or less now that it’s not just Mega Man (and Retro Game Challenge) doing it?
Wii Warm Up: The new retro originally appeared on Nintendo Wii Fanboy on Sat, 24 Jan 2009 10:30:00 EST. Please see our terms for use of feeds.
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Capcom management wanted 3D Mega Man 9
Filed under: Interviews
1up’s interview with Mega Man 9 producer Hironobu Takeshita offers a look back at the brilliant downloadable sequel and its development. The 8-bit style, which is one of the game’s most distinctive and eye-catching features, almost didn’t happen! While Capcom’s management liked the digital distribution idea (it’s cheap!), they didn’t go for the retro look at first. “We heard lots of negative responses; they thought it would be better to make it 3D and that the 8-bit style would only appeal to the Mega Man fans, which would limit the sales potential.” Presumably, they eventually figured out that 8-bit graphics were also cheap.
Takeshita also describes the idea behind the item shop, which is wonderful and hilarious. “Even if MM9’s 8-bit design interested them, the difficulty level would turn them off. With that in mind, we tried to create a system that encourages casual gamers who might not be so experienced with action games.” That’s right, the item shop is in there to offer assistance to casual players. We love the idea that someone at Capcom thought that all people needed to be able to finish Mega Man 9 was a few E-tanks and a new dress for Roll.
Capcom management wanted 3D Mega Man 9 originally appeared on Nintendo Wii Fanboy on Thu, 01 Jan 2009 12:00:00 EST. Please see our terms for use of feeds.
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Inafune says more Mega Man sequels could happen
Filed under: News, Interviews
If there’s one thing that Mega Man 9 proved to us, it’s that we desperately need a Mega Man 10. Seriously, Mega Man 9 might have done more harm than good, because at least before we never held out hope for such a retro-revival. Now, having tasted the greatness, we need more.
That’s where Mega Man character designer and Capcom bigwig Keiji Inafune comes into the picture. During a recent interview with 1UP, he commented on the possibility of another downloadable Mega Man title, stating that Mega Man 9 came based on “our users’ feedback.” He went on to elaborate by saying the users “indicated that they wanted to see it again, so if we can continue to find ways to involve users and use their feedback to evolve the game, I think we can go on to continue to make MM10, MM11, and so on. The main point is how and if we can continue to incorporate user feedback into the creation of the game.”
Mr. Inafune, just do it already. Mega Man 9 had to have sold truckloads, and you all got more from us on the DLC, so what’s the deal? Personally, we’re not willing to settle for any less than a new 8-bit Mega Man each year. So can you get on it? Please?
Gallery: Mega Man Boxarts
Inafune says more Mega Man sequels could happen originally appeared on Nintendo Wii Fanboy on Mon, 22 Dec 2008 16:31:00 EST. Please see our terms for use of feeds.
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Eddie Lebron’s Mega Man movie is something we’d like to see
We love Mega Man. In fact, when Mega Man 9 was announced, we ran around picking up random telephones looking for a way out of what we thought was surely The Matrix. Seriously, how could something so good happen to us? It seemed like a dream. And now, this trailer for a fan-made Mega Man movie by Eddie Lebron is along those lines. It’s like the guy broke into our office windowless prison cell and picked the small lock we have on our diary. Then, he read that diary.
But, in all seriousness, what is the deal with Dr. Wily’s ’stache? That thing looks rabid and might need to be put down.
[Via Joystiq]
Eddie Lebron’s Mega Man movie is something we’d like to see originally appeared on Nintendo Wii Fanboy on Mon, 24 Nov 2008 21:05:00 EST. Please see our terms for use of feeds.
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Capcom: Mega Man 9 still holds one secret
“There’s only one undiscovered Mega Man 9 secret that I know about … I don’t predict anyone will discover this one for quite a while yet,” Killian said over at the Capcom boards. Of course, with this, many have launched themselves into the thread, anxious to be the one who finds this last hidden gem in what is, indeed, itself a gem.
[Via Siliconera]
Capcom: Mega Man 9 still holds one secret originally appeared on Nintendo Wii Fanboy on Wed, 29 Oct 2008 19:09:00 EST. Please see our terms for use of feeds.
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Gawk at Mega Man 9’s Hard Mode, other DLC

Capcom has sent out screens of this week’s available Mega Man 9 DLC, including the new Special Stage and the two Hard Modes. We don’t know if these screens originate from Hard or Expert Mode, but whatever version of the game this is, it is ridiculous. It’s making us nervous just to look at it.
There are also new screens from the super-cool Endless Mode included with the last round of DLC, as well as a character portrait for Fake Man, which seems to confirm that it is the police robot and not … who we thought it might be. Who knows? Capcom could still be misleading us.
[Via press release]
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