Are We Really the Idiots They Say We Are?

February 8, 2010 by admin · Comment
Filed under: Wii News 

a66f0_Photos-from-Gamer_1264200910596 Are We Really the Idiots They Say We Are?

I just suffered through one of the worst movies I have seen in a long time. I wasn’t planning on writing anything about it; I was just going to let it pass and hide my shame for even having voluntarily seen the film because I should have known better. However the filmmakers appear to have a huge marketing budget that they’re using to push the damn movie relentlessly through posters at every bus stop and an ad during every commercial break. The movie is “Gamer,” and being one myself, it got me thinking about what the film says about this very unique and diverse classification of people.

Before “Gamer” I had never seen any other films by Mark Neveldine and Brian Taylor who’d both written and directed it and I had no idea that they already had a reputation, of sorts. Their previous movies are Crank, and Crank: High Voltage which I’ve heard many describe simply as “hectic.” (They are also currently working on Crank 3, said to be in 3D, and finishing up Jonah Hex, which IMDb has explained like this: “In the Wild West, a scarred bounty hunter tracks a voodoo practitioner bent on liberating the South by raising an army of the undead.”)

In the special features of the “Gamer” DVD they themselves said, “Watching [our movies] is like audience torture. We were talking about this the other day, like, not only do we torture our characters [...] but we torture our audience. It’s like hitting them over the head with a ball pein hammer for 90 minutes.”

It sounds like they are both very committed artists of the cinema. Intellectually, I am guessing they must be real geniuses too. Taylor and Neveldine, again from the “Gamer” DVD’s special features:

“I think, at times, they wanted us to pull a lot of the creepy, weird, wild stuff that we do out of that -”

“- and we battled and we kept as much as we could in.”

“And that, at the end of the day, is the big difference between making a cheap movie and an expensive movie. …Is the kind of, like, how far can you push it? How far can you go? You want it to be more accessible, for a bigger audience.”

be037_Gamer_blue_pants-orange_hair-485x321 Are We Really the Idiots They Say We Are?

Of course while they say this the “making of” featurette editor cuts to some behind-the-scenes footage from one of the film’s sets. In the footage you see an actor asking the camera and production crew for some direction, all while he’s wearing skin-tight white spandex from head to toe and doing pelvic thrusts into another guy suspended from the ceiling in a harness.

So just to make sure I have this straight you two – you’re saying the difference between a cheap movie and an expensive one is how much money you spend on it, and on how great of a job you do in making it creepy, weird, and wild? And further, loading it up with that kind of stuff and pushing cultural boundaries also just happens to be how you make a film more accessible and appeal to a bigger audience?

Golly, that’s so difficult to wrap my mind around that it just has to be smart!

Maxim and Sega Looking for a Hot, Hair-Snapping, Ankle-Gun-Toting Young Girl

September 2, 2009 by admin · Comment
Filed under: Wii News 

c1898_bayonettascreen-485x272 Maxim and Sega Looking for a Hot, Hair-Snapping, Ankle-Gun-Toting Young Girl

Are you incredibly hot?  Do you find it hard getting through the monotonous day without your specially crafted gun holsters on your ankles?  Do you have long, flowing hair with the tensile strength of steel, capable of pulling a 6-passenger car 50 meters through a Beijing suburb like Chinese kung fu woman Zhang Tingting?

Then Maxim and Sega want to hear from you!  Maxim.com is running a contest until September 30, 2009 to find a real-life Bayonetta for Sega’s upcoming action game, Bayonetta.  Sega stated that it is “looking for the one girl who best captures the style and attitude” of the ankle-gun toting protagonist in PlatinumGames’ upcoming title.

The winning contestant will be spotlighted on Maxim.com and will receive an Xbox 360 system, a 50-inch Panasonic TC-P50X1 Plasma HDTV and a copy of Bayonetta for the Xbox 360.  Entrants have to be at least 18 years old and legal, female residents of either the U.S. or Canada.

Maxim, Sega and PlatinumGames will select the entrants for the online voting gallery and fans will vote on the top entries at Maxim.com from October 1 to October 23, 2009.  PlatinumGames will then “factor in” all of the responses to determine the grand prize winner.  In other words, American Idol-style voting.  The winner will be announced on October 29, just in time to wear that Bayonetta costume for Halloween.

To enter, go to www.maxim.com/gaming.